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Yaku Overview

Displaying 1 - 65 of 65
Han Title imageTile Jade玉四
Mangan Mangan at Draw

Win a game with all your discarded tiles being Terminal Tiles, and no one has called them

Draw Nine Different Terminals and Honors

Nine Different Terminals and Honors

Draw Four-player Riichi

The game becomes a draw when all players have declared Riichi

Draw Four-kan Abortion

The game becomes a draw when two or more players called for a total of four Quads

Draw Four-Wind Discarded

The game becomes a draw when each player discards the same Wind Tile in the first turn

1 Han Tsumo

Win a hand by Tsumo (drawing the winning tile) at Menzenchin (closed hand)

22.70097283%
1 Han Riichi

Win a hand after you declared Riichi; You may declare Riichi when you achieve Tenpai (ready hand) at Menzenchin (closed hand)

42.43618243%
1 Han Robbing a kan

Call a Ron (declare winning) on another player's Kan (when you have a Tenpai for Thirteen Orphans,you can call on a closed kan)

0.03549896%
1 Han After a Kan

Win a hand with the tile drawn from the Dead Wall after immediately calling a Kan

0.28161118%
1 Han Under the Sea

Win a hand by Tsumo (drawing the winning tile) with the last tile drawn from the Wall

0.42559642%
1 Han Under the River

FWin a hand by calling Ron (declare winning) on the last discarded tile

0.49413673%
1 Han Seat Wind

Win a hand with a Triplet of Player Wind

8.33851799%
1 Han Dragons

Win a hand with a Triplet of Dragon Tile (White, Green or Red)

23.36538944%
1 Han Prevalent Wind

Win a hand with a Triplet of Round Wind

8.11096221%
1 Han All Simples

Win a hand without any Terminal Tiles (1-Man/9-Man, 1-Pin/9-Pin, 1-Sou/9-Sou, Wind Tiles, and Dragon Tiles)

21.72926089%
1 Han Pure Double Sequence

Win a hand with two identical Sequences

4.15732854%
1 Han Pinfu

Win a hand with four Sequences and one non-Yakuhai Pair, plus the potential winning tiles must be tiles from both side of a Sequence,

20.69525686%
2 Han Half Outside Hand

Win a hand where every Sequence, Triplet and Pair contains at least one Terminal Tile

0.92532772%
2 Han Pure Straight

Win a hand with a complete Sequence of 1 through 9 (i.e. 123-Man, 456-Man, 789-Man)

1.54988741%
2 Han Mixed Triple Sequence

Win a hand with three Sequences with the same numbers out of three different Number Tiles (i.e. 123-Man, 123-Pin, 123-Sou)

3.46145512%
2 Han Double Riichi

Declare Riichi with your starting hand before any tiles are called

0.20042664%
2 Han Triple Triplets

Win a hand with three Triplets with the same number out of the Number Tiles (Man, Pin, Sou)

0.03486367%
2 Han Three Quads

Win a hand with three Quads

0.00240161%
2 Han All Triplets

Win a hand with four Triplets or Quads

2.14438573%
2 Han Three Concealed Triplets

Win a hand with three closed Triplets or closed Quads

0.68725757%
2 Han Little Three Dragons

Win a hand with two Triplets out of the Dragon Tiles (White, Green or Red), plus a Pair of the third Dragon Tile

0.10823657%
2 Han All Terminals and Honors

Win a hand with only Terminal Tiles (1-Man/9-Man, 1-Pin/9-Pin, 1-Sou/9-Sou, Wind Tiles, and Dragon Tiles)

0.04519443%
2 Han Seven Pairs

Win a hand with seven different Pairs

2.79568807%
3 Han Fully Outside Hand

Win a hand with every Sequence, Triplet and Pair contains at least one 1 and 9 out of the Number Tiles (1-Man/9-Man, 1-Pin/9-Pin, 1-Sou/9-Sou)

0.27955017%
3 Han Half Flush

Win a hand with tiles from only one of the three Number Tiles (Man, Pin or Sou) and HonorTiles (Wind Tiles and Dragon Tiles)

5.47272159%
3 Han Twice Pure Double Sequence

Win a hand with two sets two identical Sequences

0.04360805%
6 Han Full Flush

Win a hand with tiles from only one of the three Number Tiles (Man, Pin or Sou)

0.70795030%
1 Han Ippatsu

Win a hand within 1 turn after declaring Riichi, in addition, draws/discards must not be interrupted by tile calls during that turn

8.50811944%
1 Han Dora

The next tile immediately after the flipped Dora Indicator Tile

39.21573704%
1 Han Red Five

Red 5-Man, Red 5-Pin, Red 5-Sou

42.96038972%
1 Han Kita

In 3-Player Mahjong, North Wind can be considered as a Dora after “Kita” is called (does not count as a Dora if North Wind remains in hand)

Yakuman Blessing of Heaven

Win a hand by Tsumo as a dealer in the first turn with the first draw

0.00034610%
Yakuman Blessing of Earth

Win a hand by Tsumo as a non-dealer in the first turn before any tiles are called

0.00098873%
Yakuman Big Three Dragons

Win a hand with three Triplets or Quads of all the three Dragon Tiles

0.02755787%
Yakuman Four Concealed Triplets

Win a hand with four closed Triplets

0.04371730%
Yakuman All Honors

Win a hand with four Triplets and a Pair of the Honor Tiles (Wind Tiles and Dragon Tiles)

0.00414773%
Yakuman All Green

Win a hand with only green-colored tiles: 2-Sou/3-Sou/4-Sou/6-Sou/8-Sou and/or Green

0.00129812%
Yakuman All Terminals

Win a hand with four Triplets and a Pair of 1 and 9 out of the Number Tiles (1-Man/9-Man, 1-Pin/9-Pin, 1-Sou/9-Sou)

0.00095568%
Yakuman Thirteen Orphans

PWin a hand with one of each 13 Terminal Tiles, plus any tile matches one of them

0.03493344%
Yakuman Four Little Winds

Win a hand with three Triplets or Quads of the Wind Tiles, plus a pair of the fourth wind

0.00985613%
Yakuman Four Quads

Win a hand with four Quads

0.00001010%
Yakuman Nine Gates

Win a hand with tiles from only one of the three Number Tiles in the order of "1112345678999", plus any tile matches one of them

0.00087949%
Double Yakuman True Nine Gates

Achieve Tenpai with tiles from only one of the three Number Tiles in the order of “1112345678999” (i.e. waiting for 1 out of 9 possible tiles to win)

0.00005967%
Double Yakuman Single-wait Four Concealed Triplets

Achieve Tenpai with four Closed Triplets already drawn (i.e. waiting for one remaining tile to form a Pair)

0.00560099%
Double Yakuman Thirteen-wait Thirteen Orphans

Achieve Tenpai with 13 different Terminal Tiles already drawn (i.e. waiting for 1 out of 13 possible tiles to win)

0.00073535%
Double Yakuman Four Big Winds

Win a hand with four Triplets or Quads of the Wind Tiles

0.00043332%
1 Han Local Yaku: Tsubame-gaeshi

Call a Ron on the first tile discarded by another player to declare Riichi

1 Han Local Yaku: Kanburi

Call a Ron on a tile discarded by another player who just called Kan

1 Han Local Yaku: Shiiaruraotai

Win a hand by Tsumo or Ron with 4 open Chii, Pon, or Kan

2 Han Local Yaku: Uumensai

Win a hand consists of Man, Pin, Sou, Wind, and Dragon tiles

2 Han Local Yaku: Three Chained Triplets

Win a hand with 3 consecutive Triplets

3 Han Local Yaku: Pure Triple Chow

Win a hand with three identical Sequences

5 Han Local Yaku: Iipinmoyue

Win a hand by Tsumo (drawing the winning tile) with the last tile drawn from the Wall, and that tile must be 1-Pin(5 Han)

5 Han Local Yaku: Chuupinraoyui

Call a Ron on the last tile drawn from the Wall, and that tile must be 9-Pin(5 Han)

Yakuman Local Yaku: Hand of Man

Call a Ron as a non-dealer in the first turn you draw a tile and before any tiles are called

Yakuman Local Yaku: Big Wheels

Win a hand with 7 Pairs consist of 2-Pin to 8-Pin

Yakuman Local Yaku: Bamboo Forest

with 7 Pairs consist of 2-Sou to 8-Sou

Yakuman Local Yaku: Numerous Neighbours

Win a hand with 7 Pairs consist of 2-Man to 8-Man

Yakuman Local Yaku: Ishinouenimosannen

Win a hand with Double Riichi as well as Under the Sea/River

Double Yakuman Local Yaku: Big Seven Stars

Win a hand with 7 Pairs consist of only Word tiles

Displaying 1 - 19 of 19
Han Title imageTile Jade玉四
1 Han Tsumo

Win a hand by Tsumo (drawing the winning tile) at Menzenchin (closed hand)

22.70097283%
1 Han Riichi

Win a hand after you declared Riichi; You may declare Riichi when you achieve Tenpai (ready hand) at Menzenchin (closed hand)

42.43618243%
1 Han Robbing a kan

Call a Ron (declare winning) on another player's Kan (when you have a Tenpai for Thirteen Orphans,you can call on a closed kan)

0.03549896%
1 Han After a Kan

Win a hand with the tile drawn from the Dead Wall after immediately calling a Kan

0.28161118%
1 Han Under the Sea

Win a hand by Tsumo (drawing the winning tile) with the last tile drawn from the Wall

0.42559642%
1 Han Under the River

FWin a hand by calling Ron (declare winning) on the last discarded tile

0.49413673%
1 Han Seat Wind

Win a hand with a Triplet of Player Wind

8.33851799%
1 Han Dragons

Win a hand with a Triplet of Dragon Tile (White, Green or Red)

23.36538944%
1 Han Prevalent Wind

Win a hand with a Triplet of Round Wind

8.11096221%
1 Han All Simples

Win a hand without any Terminal Tiles (1-Man/9-Man, 1-Pin/9-Pin, 1-Sou/9-Sou, Wind Tiles, and Dragon Tiles)

21.72926089%
1 Han Pure Double Sequence

Win a hand with two identical Sequences

4.15732854%
1 Han Pinfu

Win a hand with four Sequences and one non-Yakuhai Pair, plus the potential winning tiles must be tiles from both side of a Sequence,

20.69525686%
1 Han Ippatsu

Win a hand within 1 turn after declaring Riichi, in addition, draws/discards must not be interrupted by tile calls during that turn

8.50811944%
1 Han Dora

The next tile immediately after the flipped Dora Indicator Tile

39.21573704%
1 Han Red Five

Red 5-Man, Red 5-Pin, Red 5-Sou

42.96038972%
1 Han Kita

In 3-Player Mahjong, North Wind can be considered as a Dora after “Kita” is called (does not count as a Dora if North Wind remains in hand)

1 Han Local Yaku: Tsubame-gaeshi

Call a Ron on the first tile discarded by another player to declare Riichi

1 Han Local Yaku: Kanburi

Call a Ron on a tile discarded by another player who just called Kan

1 Han Local Yaku: Shiiaruraotai

Win a hand by Tsumo or Ron with 4 open Chii, Pon, or Kan

Displaying 1 - 13 of 13
Han Title imageTile Jade玉四
2 Han Half Outside Hand

Win a hand where every Sequence, Triplet and Pair contains at least one Terminal Tile

0.92532772%
2 Han Pure Straight

Win a hand with a complete Sequence of 1 through 9 (i.e. 123-Man, 456-Man, 789-Man)

1.54988741%
2 Han Mixed Triple Sequence

Win a hand with three Sequences with the same numbers out of three different Number Tiles (i.e. 123-Man, 123-Pin, 123-Sou)

3.46145512%
2 Han Double Riichi

Declare Riichi with your starting hand before any tiles are called

0.20042664%
2 Han Triple Triplets

Win a hand with three Triplets with the same number out of the Number Tiles (Man, Pin, Sou)

0.03486367%
2 Han Three Quads

Win a hand with three Quads

0.00240161%
2 Han All Triplets

Win a hand with four Triplets or Quads

2.14438573%
2 Han Three Concealed Triplets

Win a hand with three closed Triplets or closed Quads

0.68725757%
2 Han Little Three Dragons

Win a hand with two Triplets out of the Dragon Tiles (White, Green or Red), plus a Pair of the third Dragon Tile

0.10823657%
2 Han All Terminals and Honors

Win a hand with only Terminal Tiles (1-Man/9-Man, 1-Pin/9-Pin, 1-Sou/9-Sou, Wind Tiles, and Dragon Tiles)

0.04519443%
2 Han Seven Pairs

Win a hand with seven different Pairs

2.79568807%
2 Han Local Yaku: Uumensai

Win a hand consists of Man, Pin, Sou, Wind, and Dragon tiles

2 Han Local Yaku: Three Chained Triplets

Win a hand with 3 consecutive Triplets

Displaying 1 - 4 of 4
Han Title imageTile Jade玉四
3 Han Fully Outside Hand

Win a hand with every Sequence, Triplet and Pair contains at least one 1 and 9 out of the Number Tiles (1-Man/9-Man, 1-Pin/9-Pin, 1-Sou/9-Sou)

0.27955017%
3 Han Half Flush

Win a hand with tiles from only one of the three Number Tiles (Man, Pin or Sou) and HonorTiles (Wind Tiles and Dragon Tiles)

5.47272159%
3 Han Twice Pure Double Sequence

Win a hand with two sets two identical Sequences

0.04360805%
3 Han Local Yaku: Pure Triple Chow

Win a hand with three identical Sequences

Displaying 1 - 1 of 1
Han Title imageTile
Mangan Mangan at Draw

Win a game with all your discarded tiles being Terminal Tiles, and no one has called them

Displaying 1 - 1 of 1
Han Title imageTile Jade玉四
6 Han Full Flush

Win a hand with tiles from only one of the three Number Tiles (Man, Pin or Sou)

0.70795030%
Displaying 1 - 16 of 16
Han Title imageTile Jade玉四
Yakuman Blessing of Heaven

Win a hand by Tsumo as a dealer in the first turn with the first draw

0.00034610%
Yakuman Blessing of Earth

Win a hand by Tsumo as a non-dealer in the first turn before any tiles are called

0.00098873%
Yakuman Big Three Dragons

Win a hand with three Triplets or Quads of all the three Dragon Tiles

0.02755787%
Yakuman Four Concealed Triplets

Win a hand with four closed Triplets

0.04371730%
Yakuman All Honors

Win a hand with four Triplets and a Pair of the Honor Tiles (Wind Tiles and Dragon Tiles)

0.00414773%
Yakuman All Green

Win a hand with only green-colored tiles: 2-Sou/3-Sou/4-Sou/6-Sou/8-Sou and/or Green

0.00129812%
Yakuman All Terminals

Win a hand with four Triplets and a Pair of 1 and 9 out of the Number Tiles (1-Man/9-Man, 1-Pin/9-Pin, 1-Sou/9-Sou)

0.00095568%
Yakuman Thirteen Orphans

PWin a hand with one of each 13 Terminal Tiles, plus any tile matches one of them

0.03493344%
Yakuman Four Little Winds

Win a hand with three Triplets or Quads of the Wind Tiles, plus a pair of the fourth wind

0.00985613%
Yakuman Four Quads

Win a hand with four Quads

0.00001010%
Yakuman Nine Gates

Win a hand with tiles from only one of the three Number Tiles in the order of "1112345678999", plus any tile matches one of them

0.00087949%
Yakuman Local Yaku: Hand of Man

Call a Ron as a non-dealer in the first turn you draw a tile and before any tiles are called

Yakuman Local Yaku: Big Wheels

Win a hand with 7 Pairs consist of 2-Pin to 8-Pin

Yakuman Local Yaku: Bamboo Forest

with 7 Pairs consist of 2-Sou to 8-Sou

Yakuman Local Yaku: Numerous Neighbours

Win a hand with 7 Pairs consist of 2-Man to 8-Man

Yakuman Local Yaku: Ishinouenimosannen

Win a hand with Double Riichi as well as Under the Sea/River

Displaying 1 - 5 of 5
Han Title imageTile Jade玉四
Double Yakuman True Nine Gates

Achieve Tenpai with tiles from only one of the three Number Tiles in the order of “1112345678999” (i.e. waiting for 1 out of 9 possible tiles to win)

0.00005967%
Double Yakuman Single-wait Four Concealed Triplets

Achieve Tenpai with four Closed Triplets already drawn (i.e. waiting for one remaining tile to form a Pair)

0.00560099%
Double Yakuman Thirteen-wait Thirteen Orphans

Achieve Tenpai with 13 different Terminal Tiles already drawn (i.e. waiting for 1 out of 13 possible tiles to win)

0.00073535%
Double Yakuman Four Big Winds

Win a hand with four Triplets or Quads of the Wind Tiles

0.00043332%
Double Yakuman Local Yaku: Big Seven Stars

Win a hand with 7 Pairs consist of only Word tiles

Displaying 1 - 4 of 4
Han Title imageTile
Draw Nine Different Terminals and Honors

Nine Different Terminals and Honors

Draw Four-player Riichi

The game becomes a draw when all players have declared Riichi

Draw Four-kan Abortion

The game becomes a draw when two or more players called for a total of four Quads

Draw Four-Wind Discarded

The game becomes a draw when each player discards the same Wind Tile in the first turn

Yaku Overviewのtips

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